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Rich Chatfield - Graphic Artist, Website Developer, and Game Designer Welcome to my personal portfolio website. Here you will find information about my experience, skills, and abilities as they pertain to Web Design, 3D Game Design, Flash Game Design, and Graphic Design. You will also find my Special Awards/Recognition, Letters of Reference, and latest Resume.

I want to take a moment to personally thank you in advance for visiting my website and hope you will take the opportunity to contact me and let me know you stopped by.

Rich.Chatfield@TriCountInteractive.com


Introduction

My name is Richard Chatfield and I have 10 years (+) of experience being a designer and graphic artist. I have a B.S. degree in Digital Entertainment and Game Design and I am a part time college instructor teaching game level design at ITT-Technical Institute in Southern California. I have 4 years experience working in development team environments and twice that working as a freelance agent for clients. In all my years as a designer and graphic artist, I have always met and surpassed the expectations of my employers and clients, which is something I take a lot of personal pride in. I attribute this not only to my technical skills but also to my own professional work ethic and the approach or philosophy I take towards being a professional designer and graphic artist.

Design Philosophy

Being a professional designer and graphic artist in today's business world requires much more than having the ability to work the various multimedia programs which are available. Of course having strong skills in these programs are a requirement in order to create what is needed, but having these skills alone falls short of being able to fulfill the various roles that is required of a professional designer. A designer needs to have the ability to understand the concept or vision being presented to them by the client/employer and have the skill to be able to create and produce that vision with technical and creative know-how.

Art and design in general can be very subjective and is often about a person's own individual taste and preferences. In the world of a professional designer, where deadlines need to be met, the professional designer must be able to adapt fluently from project to project applying their design skills and abilities to meet the requirements of the project at hand. In one moment they may be expected to create the look of a high-end corporate website to convey the right image for a company, while the next they may be required to create the coolest gaming site for the latest console game that has just been released.