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Combustion Down
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Combustion Down was UT2004 demo release of an action pack assault and death match on a bridge and oil rig off the coast. The game takes place 30 years after a global nuclear war over oil. As a result all the environment and models were textured to portray decaying and rusted out bits of what remains mankind's former way of life. As part of a 3 man dev team, I fulfilled numerous roles in the project to include: Production Manager, Asst. Level Designer, 3D Environmental Artist, and Cinematics. I also designed and created the www.combustiondown.com website.
You are welcome to view the Photo Gallery, the In-Game Action Video, and the Developer's 3D Model Showcase by clicking on the links provided or by going to www.combustiondown.com. (*If you own the Unreal Tournament game, you can download both the bridge assault and oil rig levels from the CombustionDown website.)
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Herre are a few cartoon characters I have made. CGTalk's UGAC Contest. I entered this bot character into the space western theme. His job is to follow the sheriff around and do his bidding as they serve justice to the remote parts of the galaxy.
This is the red dragon from the upcoming game I am about
to release called Dragon Knight - "The Quest Begins".
Watch the Spoof Movie Announcement
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